| Character
Class: Mastermind |
|
About:
By
far the most efficient and well-organized Biomek, MasterMinds
are responsible for synchronizing the operations of others,
including a vast array of semi-intelligent, autonomous robotic
Meks.
|
| Class
Traits: Moblie Command Vehicles; Command
Role; Brings leadership abilites, combat experience, and numbers
to the battlefield. |
| |
| Character
Class: Constructor |
|
About:
Constructors
provide just that... construction. But they can also put
up a fight. In fact, they can construct a wide arsenal of
simple robots for offensive and defensive purposes.
|
| Class
Traits: Combat Utility Vehicles; Support
& Trapping Roles; Useful for indirect combat and battlefield
repairs. |
| |
| Character
Class: Terminator |
|
About:
The
Biomek heavy soldiers, Terminators are built for one purpose...
destruction. Trained to unleash chaos and fear upon the
enemy, their hazard forms are spectacularly terrifying to
engage.
|
| Class
Traits: Heavy Assualt Vehicles; Frontline
Combat Role; can use all types of weapons and armors. |
| |
| Character
Class: Agent |
|
About:
Agents
exist to observe and eliminate any potential threats to
Biomek system operations. They are very hard to detect,
and posess a wide selection of techniques to disable and
destroy.
|
| Class
Traits: Light Duty Vehicles; Special Ops
Role; Masters of hit-and-run stealth tactics and creating
chaos. |