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The Humans, well the remaining humans, were orginally of the most elite class of those in their society that were put in the deep underground arcologies when the humans began the nuclear strikes against their own planet that brought around the apocalypse. But, after the many unknown decades went by and the humans eventually left their underground hiding, they discovered their plan had failed and what they had attempted to destroy, remained.

Development of protection from the contaminant produced a special energy shielding that surrounds all of the human assets: vehicles, buildings, and the people themselves. And also, the humans retained control of old weapons satilletes in the planet's orbit and are able to provide devastating firepower to rain down from above on key positions.

Your beginnings in the war as the humans will begin just outside of the Ark I, from which the humans emerged again, and now they're here to take their planet back for good.

Character Class: Lieutenant

About: Command respect everywhere they go. They bring coordination and mercenary firepower to the battlefield, and sport frightening mental powers that are enhanced through energy convergence fields.

Class Traits: Mobile Command Vehicles; Command Role; Brings leadership abilities, combat experience, and numbers to the battlefield.
Character Class: Engineer
About: Are the masters of practicality, useful on just about any project. They can squeeze every hit point out of any kind of armor plating, and then some, and manipulate energy streams for a variety of purposes.
Class Traits: Combat Utility Vehicles; Support & Trapping Roles; Useful for indirect combat and battlefield repairs.
 
Character Class: Commando
About: Can dish out damage and take it. They are the heavy soldiers who bring the big guns to the battlefield, and are typically smack dab in the middle of action.
Class Traits: Heavy Assualt Vehicles; Frontline Combat Role; can use all types of weapons and armors.
 
Character Class: Bounty Hunter
About: You never see these guys coming. They are elusive and cunning, and believe in a hit and run approach. A master of stealth and assassination techniques.
Class Traits: Light Duty Vehicles; Special Ops Role; Masters of hit-and-run stealth tactics and creating chaos.

 

 

 

 

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